Commit graph

4 commits

Author SHA1 Message Date
ce2484bb8d
feat: add multi-map system with 4 distinct biomes, layouts, and multiplayer sync
- Introduce 4 playable map environments:
  * Meadow (Grüne Lichtung): Classic balanced S-curve path with lush grasslands, flowers, and standard obstacles
  * Desert (Sonnendünen): Winding dune trail with sandstone rocks, oasis palms, and scrub
  * Frostland (Frostgipfel): Icy serpentine path through snowfields with frost-covered pines and crystal rocks
  * Volcano (Lavabruch): Tight aggressive layout through dark obsidian/basalt with glowing magma streams and floating ember sparks
- Add comprehensive MapDef & MapTheme configuration for distinct waypoint routes, flying trajectories, biome color palettes, portal/keep styles, and obstacle densities
- Extend Canvas 2D renderer to dynamically adapt backgrounds, path texturing, portal effects, and procedurally drawn biome foliage/decorations per map
- Upgrade GameEngine with dynamic map loading, obstacle clearing logic, and per-map highscore persistence
- Implement multiplayer map synchronization in WebSocket server (set-map event), room state, and lobby UI allowing host map selection
- Update StartScreen and LobbyScreen components with interactive map selection cards and per-map highscore tracking
- Add automated test suites for map path integrity, determinism, playability, and room map protocol synchronization
2026-08-16 15:03:34 +02:00
4ec0e483aa
feat(server): add security hardening for public hosting
- Add CSP, frame and referrer headers for served static files
- Enforce WebSocket origin check to prevent cross-site hijacking
- Trust X-Forwarded-For only when the peer is from a private proxy network
- Limit concurrent connections (500 total / 20 per IP) and rooms (300)
- Add ALLOWED_ORIGINS env var for additional WebSocket origins
- Document reverse proxy setup (NPM/NPMplus) in README
- Add scripts/security-test.mjs to verify origin and limit behavior
2026-08-16 13:16:20 +02:00
b506ffad55
feat(docker): add self-hosted all-in-one container setup
- Add Dockerfile (multi-stage build, unprivileged user, healthcheck),
  docker-compose.yml and .dockerignore
- Server now serves static dist/ frontend and WebSocket relay on a
  single port (PORT, default 3001) with path-traversal protection,
  immutable asset caching and SPA fallback
- Client connects via same origin in production; dedicated ws port is
  only used for vite dev/preview
- Document Docker usage, env vars and manual production mode in README
2026-08-16 12:15:52 +02:00
c4347f8420
feat: initialize TRXTD browser tower defense 2026-08-15 16:07:09 +02:00