feat(admin): live admin dashboard with solo presence tracking
Solo games run entirely in the browser, so the server previously had no idea who was playing right now (it only saw logins and finished games). This adds lightweight presence reporting and an admin dashboard. Presence (server): - POST /api/presence (logged-in users): heartbeat while a solo game runs, stores username, map (validated), difficulty, wave, since/lastSeen per user; entries expire automatically after 90s without a heartbeat - POST /api/presence/stop: explicit removal when the player exits Admin API (ADMIN_USERS env, comma-separated usernames): - GET /api/admin/overview: live solo players, multiplayer room summaries (code, mode, map, players — the server already tracks rooms), and global stats (accounts, rounds, crystals in circulation) - GET /api/admin/users?limit=100: user list with stats, newest login first - publicUser now carries an admin flag; non-admins get 403 Admin UI (src/components/AdminDashboard.vue, served at /admin): - Login gate for guests/non-admins (guest profiles are detected via isLoggedIn, not just user presence) - KPI cards, live solo table (player, map, difficulty, wave, duration), room table, and account table; auto-refresh every 5 seconds - App.vue renders the dashboard for /admin instead of the game and runs a screen watcher that starts/stops the solo presence heartbeat Config: ADMIN_USERS documented in docker-compose.yml and README. Tests: 6 new integration checks (admin flag, presence report/stop, 403 guard, overview contents, user list) — 37/37 green, build clean. Verified end-to-end in the browser: guest gate, admin login, and a live second player (map/difficulty/wave) appearing in the dashboard.
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31cb594cb0
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8 changed files with 679 additions and 3 deletions
416
src/components/AdminDashboard.vue
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416
src/components/AdminDashboard.vue
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<script setup lang="ts">
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import { computed, onBeforeUnmount, onMounted, ref } from 'vue'
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import { DIFFICULTIES, MAPS } from '@/game/config'
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import { isLoggedIn, login, logout } from '@/game/auth'
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import { store } from '@/game/store'
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interface SoloPlayer {
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userId: string
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username: string
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displayName: string
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map: string
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difficulty: string
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wave: number
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since: number
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lastSeen: number
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}
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interface RoomInfo {
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code: string
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mode: string
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mapId: string
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created: number
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players: { id: number; name: string }[]
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}
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interface AdminUser {
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id: string
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username: string
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displayName: string
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crystals: number
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createdAt: number
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lastLogin: number
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stats: { gamesPlayed: number; gamesWon: number; totalKills: number; totalScore: number; highestWave: number }
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}
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interface Overview {
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soloPlayers: SoloPlayer[]
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rooms: RoomInfo[]
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stats: { users: number; gamesPlayed: number; gamesWon: number; crystalsInCirculation: number }
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}
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const username = ref('')
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const password = ref('')
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const loginError = ref('')
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const busy = ref(false)
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const overview = ref<Overview | null>(null)
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const users = ref<AdminUser[]>([])
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const lastRefresh = ref<Date | null>(null)
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let refreshTimer: ReturnType<typeof setInterval> | null = null
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const isAdmin = computed(() => Boolean(store.auth.user && (store.auth.user as unknown as { admin?: boolean }).admin))
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const mapName = (id: string): string => (MAPS as Record<string, { name: string }>)[id]?.name ?? id
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const diffName = (id: string): string =>
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(DIFFICULTIES as Record<string, { name: string }>)[id]?.name ?? id
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function sinceLabel(ts: number): string {
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const min = Math.max(0, Math.round((Date.now() - ts) / 60000))
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if (min < 1) return 'gerade eben'
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if (min === 1) return 'seit 1 Min.'
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if (min < 60) return `seit ${min} Min.`
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const h = Math.floor(min / 60)
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return `seit ${h} Std. ${min % 60} Min.`
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}
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function timeLabel(ts: number): string {
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return new Date(ts).toLocaleString('de-DE', { dateStyle: 'short', timeStyle: 'short' })
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}
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async function refresh(): Promise<void> {
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try {
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const [ov, us] = await Promise.all([
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fetch('/api/admin/overview', { credentials: 'same-origin' }).then((r) => (r.ok ? r.json() : null)),
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fetch('/api/admin/users?limit=100', { credentials: 'same-origin' }).then((r) => (r.ok ? r.json() : null)),
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])
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if (ov) overview.value = ov
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if (us) users.value = us.users ?? []
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lastRefresh.value = new Date()
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} catch {
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/* server unreachable – keep last state */
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}
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}
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async function doLogin(): Promise<void> {
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busy.value = true
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loginError.value = ''
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const err = await login(username.value.trim(), password.value)
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busy.value = false
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if (err) loginError.value = err
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}
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onMounted(() => {
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refreshTimer = setInterval(() => void refresh(), 5000)
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})
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onBeforeUnmount(() => {
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if (refreshTimer) clearInterval(refreshTimer)
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})
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void refresh()
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</script>
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<template>
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<div class="admin">
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<header class="topbar">
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<div class="brand">🛡️ TRXTD Admin</div>
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<div class="actions">
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<span v-if="lastRefresh" class="refresh">aktualisiert {{ lastRefresh.toLocaleTimeString('de-DE') }}</span>
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<a class="link" href="/">← Zum Spiel</a>
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<button v-if="isLoggedIn()" class="btn small" @click="logout()">Abmelden</button>
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</div>
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</header>
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<!-- not logged in (guests included) -->
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<div v-if="!isLoggedIn()" class="gate">
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<form class="gate-card" @submit.prevent="doLogin">
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<h2>Admin-Anmeldung</h2>
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<p class="hint">Melde dich mit einem Konto aus <code>ADMIN_USERS</code> an.</p>
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<label class="field">
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<span>Benutzername</span>
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<input v-model="username" autocomplete="username" />
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</label>
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<label class="field">
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<span>Passwort</span>
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<input v-model="password" type="password" autocomplete="current-password" />
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</label>
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<p v-if="loginError" class="error">{{ loginError }}</p>
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<button type="submit" class="btn primary" :disabled="busy">Anmelden</button>
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</form>
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</div>
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<!-- logged in, but no admin rights -->
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<div v-else-if="!isAdmin" class="gate">
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<div class="gate-card">
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<h2>⛔ Kein Zugriff</h2>
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<p class="hint">
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Dieses Konto ist kein Administrator. Hinterlege es in der Umgebungsvariable
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<code>ADMIN_USERS</code> (Komma-getrennt) und starte den Server neu.
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</p>
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</div>
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</div>
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<!-- dashboard -->
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<div v-else class="content">
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<div class="kpis">
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<div class="kpi"><span class="v">{{ overview?.soloPlayers.length ?? 0 }}</span><span class="k">Spielt jetzt Solo</span></div>
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<div class="kpi"><span class="v">{{ overview?.rooms.length ?? 0 }}</span><span class="k">Multiplayer-Räume</span></div>
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<div class="kpi"><span class="v">{{ overview?.stats.users ?? 0 }}</span><span class="k">Accounts</span></div>
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<div class="kpi"><span class="v">{{ overview?.stats.gamesPlayed ?? 0 }}</span><span class="k">Runden gespielt</span></div>
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<div class="kpi"><span class="v">💎 {{ overview?.stats.crystalsInCirculation ?? 0 }}</span><span class="k">Kristalle im Umlauf</span></div>
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</div>
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<section class="panel">
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<h3>🎮 Spielt gerade Solo</h3>
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<p v-if="!overview?.soloPlayers.length" class="empty">Gerade spielt niemand Solo.</p>
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<table v-else>
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<thead>
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<tr><th>Spieler</th><th>Karte</th><th>Schwierigkeit</th><th>Welle</th><th>Online</th></tr>
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</thead>
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<tbody>
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<tr v-for="p in overview.soloPlayers" :key="p.userId">
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<td><b>{{ p.displayName }}</b> <span class="dim">@{{ p.username }}</span></td>
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<td>{{ mapName(p.map) }}</td>
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<td>{{ diffName(p.difficulty) }}</td>
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<td>🌊 {{ p.wave }}</td>
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<td class="live"><span class="dot" /> {{ sinceLabel(p.since) }}</td>
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</tr>
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</tbody>
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</table>
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</section>
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<section class="panel">
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<h3>👥 Multiplayer-Räume</h3>
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<p v-if="!overview?.rooms.length" class="empty">Keine offenen Räume.</p>
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<table v-else>
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<thead>
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<tr><th>Code</th><th>Modus</th><th>Karte</th><th>Spieler</th><th>Offen seit</th></tr>
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</thead>
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<tbody>
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<tr v-for="r in overview.rooms" :key="r.code">
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<td><b>{{ r.code }}</b></td>
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<td>{{ r.mode === 'coop' ? '🤝 Coop' : '⚔ 1v1' }}</td>
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<td>{{ mapName(r.mapId) }}</td>
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<td>{{ r.players.map((p) => p.name).join(', ') }}</td>
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<td>{{ sinceLabel(r.created) }}</td>
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</tr>
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</tbody>
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</table>
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</section>
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<section class="panel">
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<h3>📊 Accounts</h3>
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<table>
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<thead>
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<tr><th>Spieler</th><th>💎 Kristalle</th><th>Runden</th><th>Siege</th><th>Beste Welle</th><th>Punkte</th><th>Letzter Login</th></tr>
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</thead>
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<tbody>
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<tr v-for="u in users" :key="u.id">
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<td><b>{{ u.displayName }}</b> <span class="dim">@{{ u.username }}</span></td>
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<td>💎 {{ u.crystals }}</td>
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<td>{{ u.stats.gamesPlayed }}</td>
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<td>{{ u.stats.gamesWon }}</td>
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<td>🌊 {{ u.stats.highestWave }}</td>
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<td>{{ u.stats.totalScore.toLocaleString('de-DE') }}</td>
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<td>{{ timeLabel(u.lastLogin) }}</td>
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</tr>
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</tbody>
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</table>
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</section>
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</div>
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</div>
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</template>
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<style scoped>
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.admin {
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min-height: 100dvh;
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background: var(--bg);
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color: var(--text);
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font-family: 'Segoe UI', system-ui, -apple-system, sans-serif;
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}
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.topbar {
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display: flex;
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align-items: center;
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justify-content: space-between;
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padding: 12px 20px;
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background: var(--panel);
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border-bottom: 1px solid var(--panel-border);
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position: sticky;
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top: 0;
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z-index: 5;
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}
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.brand {
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font-weight: 800;
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font-size: 17px;
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}
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.actions {
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display: flex;
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align-items: center;
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gap: 12px;
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}
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.refresh {
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color: var(--text-dim);
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font-size: 12px;
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}
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.link {
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color: var(--accent);
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text-decoration: none;
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font-weight: 700;
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font-size: 13.5px;
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}
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.gate {
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display: flex;
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align-items: center;
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justify-content: center;
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min-height: calc(100dvh - 60px);
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padding: 16px;
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}
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.gate-card {
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background: var(--panel);
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border: 1px solid var(--panel-border);
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border-radius: 14px;
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padding: 26px 30px;
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width: 380px;
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max-width: 94vw;
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display: flex;
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flex-direction: column;
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gap: 12px;
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}
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.gate-card h2 {
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margin: 0;
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font-size: 19px;
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}
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.hint {
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margin: 0;
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color: var(--text-dim);
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font-size: 12.5px;
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line-height: 1.5;
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}
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.hint code {
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background: var(--panel-inset);
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border-radius: 4px;
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padding: 1px 5px;
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}
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.field {
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display: flex;
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flex-direction: column;
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gap: 4px;
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}
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.field span {
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font-size: 12px;
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color: var(--text-dim);
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}
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.field input {
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background: var(--panel-inset);
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border: 1px solid var(--panel-border);
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border-radius: 8px;
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padding: 9px 12px;
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color: var(--text);
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font-family: inherit;
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font-size: 14px;
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outline: none;
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}
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.field input:focus {
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border-color: var(--accent);
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}
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.error {
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margin: 0;
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color: #ff8a7a;
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font-size: 13px;
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}
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.btn.primary {
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background: linear-gradient(180deg, #59b34d, #3f8f37);
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border: none;
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color: #fff;
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font-weight: 800;
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padding: 10px;
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border-radius: 9px;
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cursor: pointer;
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font-family: inherit;
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}
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.btn.small {
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background: var(--panel-inset);
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border: 1px solid var(--panel-border);
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border-radius: 8px;
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color: var(--text);
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font-weight: 700;
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font-size: 12.5px;
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padding: 6px 12px;
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cursor: pointer;
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font-family: inherit;
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}
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.content {
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max-width: 1080px;
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margin: 0 auto;
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padding: 18px 16px 40px;
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display: flex;
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flex-direction: column;
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gap: 16px;
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}
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.kpis {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(170px, 1fr));
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gap: 10px;
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}
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.kpi {
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background: var(--panel);
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border: 1px solid var(--panel-border);
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border-radius: 12px;
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padding: 14px 16px;
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display: flex;
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flex-direction: column;
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gap: 3px;
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}
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.kpi .v {
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font-size: 22px;
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font-weight: 800;
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color: var(--accent);
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}
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.kpi .k {
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font-size: 12px;
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color: var(--text-dim);
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}
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.panel {
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background: var(--panel);
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border: 1px solid var(--panel-border);
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border-radius: 12px;
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padding: 14px 16px;
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}
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.panel h3 {
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margin: 0 0 10px;
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font-size: 15px;
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}
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.empty {
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margin: 0;
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color: var(--text-dim);
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font-size: 13px;
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}
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table {
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width: 100%;
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border-collapse: collapse;
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font-size: 13px;
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}
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th {
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text-align: left;
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color: var(--text-dim);
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font-size: 11px;
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text-transform: uppercase;
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letter-spacing: 0.6px;
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padding: 6px 8px;
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border-bottom: 1px solid var(--panel-border);
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}
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td {
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padding: 8px;
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border-bottom: 1px solid rgba(38, 49, 64, 0.5);
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white-space: nowrap;
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}
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.dim {
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color: var(--text-dim);
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font-size: 11.5px;
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}
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.live {
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color: #8ce29b;
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}
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.dot {
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display: inline-block;
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width: 8px;
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height: 8px;
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border-radius: 50%;
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background: #4caf50;
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box-shadow: 0 0 6px #4caf50;
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margin-right: 4px;
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}
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@media (max-width: 640px) {
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.panel {
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overflow-x: auto;
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}
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.refresh {
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display: none;
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}
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}
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</style>
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Loading…
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